Clove
Scottish troublemaker Clove makes mischief for enemies in both the heat of combat and the cold of death. The young immortal keeps foes guessing, even from beyond the grave, their return to the living only ever a moment away.
Role Information
Controller
Controllers are experts in slicing up dangerous territory to set their team up for success.
Agent Guide
Overview
Clove brings a unique twist to the duelist role with abilities focused on momentum and sustain. Their kit allows them to maintain aggressive pressure through health regeneration and quick repositioning.
Playstyle
Play Clove as a momentum-based duelist who thrives on chain kills and quick rotations. Use their healing ability to sustain aggressive pushes and their utility to create space for the team.
Team Synergy
Effective with controllers who can support their aggressive plays, and initiators who can help secure initial kills to trigger their healing potential.
Best Maps
Particularly strong on maps with multiple routes like Haven and Pearl, where their mobility and sustain abilities can be fully utilized.
Pro Tips
- Time Pick-me-up usage after securing kills
- Use Not Dead Yet to create space and gather information
- Coordinate ultimate usage with team pushes
- Practice quick decision-making with healing mechanics
Agent Details
Development
Abilities
Pick-me-up
GrenadeACTIVATE on a targeted dead enemy that you damaged or killed to gain <teal>haste</> and <teal>overheal</>.
Ruse
Ability2EQUIP a tactical map. FIRE to set smoke locations. ALT FIRE to cast smokes. While dead, Clove can access <whitebold>Ruse</> to cast brief smokes.
Not Dead Yet
UltimateOn death, ACTIVATE to channel a <teal>self-resurrect</>. During the channel, Clove is <teal>intangible</>. REACTIVATE to end the channel early. Once resurrected, secure a kill or damaging assist to stay alive.
Meddle
Ability1EQUIP <whitebold>Meddle</>. FIRE to throw. Explodes on landing, <debuffred>decaying</> all players.