Fade
Initiator

Fade

Turkish bounty hunter Fade unleashes the power of raw nightmare to seize enemy secrets. Attuned with terror itself, she hunts down targets and reveals their deepest fears - before crushing them in the dark.

Role Information

Initiator

Initiator

Initiators challenge angles by setting up their team to enter contested ground and push defenders away.

Agent Guide

Overview

Fade is an initiator who uses her nightmarish abilities to reveal and track enemies. Her kit excels at gathering information and debuffing enemies, making them vulnerable to team pushes.

Playstyle

Play Fade as an aggressive initiator who can set up teammates for success. Use your tracking abilities to hunt down enemies, and your utility to create opportunities for your team.

Team Synergy

Pairs perfectly with duelists who can capitalize on marked enemies, and controllers who can help protect her utility.

Best Maps

Pro Tips

  • Use Haunt to clear multiple angles
  • Seize enemies trying to defuse or plant
  • Prowler can clear close corners safely
  • Nightfall is powerful for site executes

Agent Details

Development

Developer Name BountyHunter
Base Content No

Abilities

Seize

Seize

Ability1

EQUIP <whitebold>Seize</>. FIRE to throw. REACTIVATE to drop early. On landing, <debuffred>deafen</>, <debuffred>decay</>, and <debuffred>tether</> enemies.

Haunt

Haunt

Ability2

EQUIP a destructible <whitebold>Haunt</>. FIRE to throw. REACTIVATE to drop early. On landing, <debuffred>mark</> and <debuffred>reveal</> enemies in range and line of sight.

Prowler

Prowler

Grenade

EQUIP a destructible <whitebold>Prowler</>. FIRE to send it forward. HOLD FIRE to steer towards your crosshair. <debuffred>Chases</> the first enemy or <whitebold>Terror Trail</> it sees, <debuffred>nearsighting</> on impact.

Nightfall

Nightfall

Ultimate

EQUIP <whitebold>Nightfall</>. FIRE to send forward a wave that <debuffred>deafens</>, <debuffred>decays</>, and <debuffred>marks</> enemies.

Terror Trails

Passive

<debuffred>Marked</> enemies have their location tracked by <whitebold>Terror Trails</>.