Gekko
Gekko the Angeleno leads a tight-knit crew of calamitous creatures. His buddies bound forward, scattering enemies out of the way, with Gekko chasing them down to regroup and go again.
Role Information
Initiator
Initiators challenge angles by setting up their team to enter contested ground and push defenders away.
Agent Guide
Overview
Gekko utilizes a unique set of creature-based abilities that can be recovered and reused. His kit provides a mix of information gathering, site clearing, and crowd control, making him a versatile initiator.
Playstyle
Play Gekko as an active initiator who can repeatedly use his abilities through recovery. Coordinate your creature abilities with team pushes, and maintain control of key areas by recycling utility.
Team Synergy
Works best with agents who can follow up quickly on his initiations. His diverse utility complements both aggressive and methodical team compositions.
Best Maps
Effective on maps like Haven and Ascent where his creatures can gather information across multiple pathways.
Pro Tips
- Recover Wingman after plant/defuse animations
- Use Dizzy to clear tight corners and close angles
- Mosh Pit is effective for post-plant denial
- Practice Thrash trajectories for maximum impact
Agent Details
Development
Abilities
Wingman
Ability1EQUIP a destructible <whitebold>Wingman</>. FIRE to send it forward. <debuffred>Chases</> the first enemy it sees, <debuffred>concussing</> on impact. ALT FIRE to have <whitebold>Wingman</> plant or defuse at a targeted bomb site. Reverts to a <whitebold>Globule</>.
Dizzy
Ability2EQUIP a destructible <whitebold>Dizzy</>. FIRE to throw. Fires plasma at enemies in line of sight, <debuffred>blinding</> them. Reverts to a <whitebold>Globule</>.
Mosh Pit
GrenadeEQUIP <whitebold>Mosh</>. FIRE to throw. ALT FIRE to lob. On landing, create a zone that deals low <debuffred>damage</> over time before exploding, dealing high <debuffred>damage</> to all players. Reverts to a <whitebold>Globule</>.
Thrash
UltimateEQUIP a destructible <whitebold>Thrash</>. FIRE to take control. FIRE again to lunge and explode, <debuffred>detaining</> all players. FIRE while lunging to explode early. Reverts to a <whitebold>Globule</> only once.
Globule
PassiveGekko’s abilities transform into a <whitebold>Globule</> after use. INTERACT to reclaim nearby <whitebold>Globules</> to gain another charge after a short cooldown.