Harbor
Hailing from India’s coast, Harbor storms the field wielding ancient technology with dominion over water. He unleashes frothing rapids and crushing waves to shield his allies, or pummel those that oppose him.
Role Information
Controller
Controllers are experts in slicing up dangerous territory to set their team up for success.
Agent Guide
Overview
Harbor harnesses water-based abilities to create defensive walls and zones of control. His unique ability to curve and manipulate water walls makes him exceptional at adapting to enemy movements and protecting multiple angles simultaneously.
Playstyle
Play Harbor as a flexible controller who can quickly respond to enemy pushes. Use his curved water walls to block multiple angles, and his tide pool to deny plant spots or create safe zones for your team.
Team Synergy
Works effectively with agents who can capitalize on enemies forced to push through his water walls. Pairs well with sentinels for site lockdown and duelists who can use his utility as cover.
Best Maps
Particularly strong on maps with long sightlines like Pearl and Ascent, where his water walls can block multiple angles effectively.
Pro Tips
- Curve High Tide to protect multiple angles simultaneously
- Use Cascade to clear corners and create temporary cover
- Place Cove strategically to deny plant spots
- Coordinate Reckoning with team pushes for maximum impact
Agent Details
Development
Abilities
High Tide
Ability1EQUIP High Tide. FIRE to send water forward along the ground. HOLD FIRE to guide the water towards your crosshair spawning a vision blocking Screen along the path. ALT FIRE to stop the water early. All players crossing High Tide are Slowed.
Storm Surge
GrenadeEQUIP Storm Surge. FIRE to throw, creating an explosive whirlpool that Slows and Nearsights enemies within it after a short duration.
Cove
Ability2EQUIP Cove. ACTIVATE to form a water Smoke in the select location. HOLD FIRE while targeting to move the marker further away and HOLD ALT FIRE to move it closer. RELOAD to toggle targeting view. REACTIVATE to Shield the water Smoke, blocking any bullets that hit it. The Shielded water Smoke can be destroyed.
Reckoning
UltimateEQUIP Reckoning. FIRE to unleash the full power of your artifact, releasing a surge of water that barrels forward to Nearsight and Slow enemies that are hit.