Omen
A phantom of a memory, Omen hunts in the shadows. He renders enemies blind, teleports across the field, then lets paranoia take hold as his foe scrambles to uncover where he might strike next.
Role Information
Controller
Controllers are experts in slicing up dangerous territory to set their team up for success.
Agent Guide
Overview
Omen is a shadowy controller who excels at outmaneuvering enemies through teleportation while providing crucial vision control. His ability to place smokes from anywhere on the map and reposition quickly makes him a versatile threat.
Playstyle
Play Omen as a strategic controller who can take unexpected angles. Use his teleports to reach advantageous positions, and manage smoke resources to control key sightlines throughout the round.
Team Synergy
Works effectively with duelists who can utilize his paranoia flashes, and sentinels who can watch his teleport locations. His smokes complement aggressive pushes and defensive setups equally.
Best Maps
Particularly strong on maps with elevated positions like Ascent and Split,where his teleports can access powerful angles.
Pro Tips
- Use Dark Cover smokes at varying heights for one-way advantages
- Shrouded Step to unexpected positions during executes
- Paranoia through walls to blind multiple enemies
- From the Shadows can be cancelled to fake teleports
Agent Details
Playstyle
Development
Abilities
Paranoia
Ability1EQUIP <whitebold>Paranoia</>. FIRE to send it forward. Applies <debuffred>nearsight</> and <debuffred>deafens</> all players.
Dark Cover
Ability2ENTER Shadow Vision. REACTIVATE to cast a smoke. HOLD FIRE/ALT FIRE to adjust distance. RELOAD to toggle view.
Shrouded Step
GrenadeEQUIP a <whitebold>Shrouded Step</>. FIRE to briefly channel, then teleport to a targeted location.
From the Shadows
UltimateEQUIP a tactical map. FIRE to begin a teleport to a selected location. While teleporting, Omen appears as a destructible shade at the destination. REACTIVATE to cancel.