Sage
Sentinel

Sage

The bastion of China, Sage creates safety for herself and her team wherever she goes. Able to revive fallen friends and stave off forceful assaults, she provides a calm center to a hellish battlefield.

Role Information

Sentinel

Sentinel

Sentinels are defensive experts who can lock down areas and watch flanks, both on attacker and defender rounds.

Agent Guide

Overview

Sage is a sentinel who combines healing and area denial to support her team and control space. Her ability to heal allies and create walls makes her invaluable for both attack and defense.

Playstyle

Play Sage as a supportive anchor who can delay pushes and keep teammates alive. Use your utility to create safe plants, delay pushes, and support aggressive plays with healing.

Team Synergy

Essential support for aggressive duelists who benefit from healing. Works well with controllers for site executes and other sentinels for enhanced site control.

Best Maps

Pro Tips

  • Use walls creatively for unexpected boosts
  • Slow orbs for information and delay
  • Prioritize healing on aggressive teammates
  • Save Resurrection for high-impact rounds

Agent Details

Playstyle

Recovery Stalling

Development

Developer Name Thorne
Base Content Yes

Abilities

Slow Orb

Slow Orb

Ability1

EQUIP a <whitebold>Slow Orb</>. FIRE to throw. On landing, create a zone that <debuffred>slows</> all players and plays an audio cue when enemies run through it.

Healing Orb

Healing Orb

Ability2

EQUIP <whitebold>Healing Orb</>. FIRE on a damaged ally to grant <teal>healing</>. ALT FIRE to self-cast.

Barrier Orb

Barrier Orb

Grenade

EQUIP a destructible <whitebold>Barrier Orb</>. While equipped, REACTIVATE to pivot the wall or HOLD ALT FIRE to rotate. FIRE to place a destructible wall that fortifies after a delay.

Resurrection

Resurrection

Ultimate

EQUIP <whitebold>Resurrection</>. FIRE on a targeted dead ally to <teal>resurrect</> them.