Sage
The bastion of China, Sage creates safety for herself and her team wherever she goes. Able to revive fallen friends and stave off forceful assaults, she provides a calm center to a hellish battlefield.
Role Information
Sentinel
Sentinels are defensive experts who can lock down areas and watch flanks, both on attacker and defender rounds.
Agent Guide
Overview
Sage is a sentinel who combines healing and area denial to support her team and control space. Her ability to heal allies and create walls makes her invaluable for both attack and defense.
Playstyle
Play Sage as a supportive anchor who can delay pushes and keep teammates alive. Use your utility to create safe plants, delay pushes, and support aggressive plays with healing.
Team Synergy
Essential support for aggressive duelists who benefit from healing. Works well with controllers for site executes and other sentinels for enhanced site control.
Best Maps
Strong on maps like Split and Icebox,where her walls can block crucial chokepoints and create unexpected angles.
Pro Tips
- Use walls creatively for unexpected boosts
- Slow orbs for information and delay
- Prioritize healing on aggressive teammates
- Save Resurrection for high-impact rounds
Agent Details
Playstyle
Development
Abilities
Slow Orb
Ability1EQUIP a slowing orb. FIRE to throw a slowing orb forward that detonates upon landing, creating a lingering field that Slows and reduces the dash speed of players caught inside of it.
Healing Orb
Ability2EQUIP a healing orb. FIRE with your crosshairs over a damaged ally to activate a Heal-Over-Time on them. ALT FIRE while Sage is damaged to activate a self Heal-Over-Time.
Barrier Orb
GrenadeEQUIP a barrier orb. FIRE places a wall that fortifies after a few seconds. ALT FIRE rotates the targeter.
Resurrection
UltimateEQUIP a resurrection ability. FIRE with your crosshairs placed over a dead ally to begin resurrecting them. After a brief channel, the ally will be brought back to life with full health.