Skye
Initiator

Skye

Hailing from Australia, Skye and her band of beasts trailblaze the way through hostile territory. With her creations hampering the enemy, and her power to heal others, the team is strongest and safest by Skye's side.

Role Information

Initiator

Initiator

Initiators challenge angles by setting up their team to enter contested ground and push defenders away.

Agent Guide

Overview

Skye is a versatile initiator who combines information gathering with team support. Her ability to heal teammates and create opportunities with flashes and scouts makes her valuable in any composition.

Playstyle

Play Skye as an active initiator who can both support and create opportunities. Use your scouting abilities to gather information and coordinate pushes, while maintaining healing for crucial moments.

Team Synergy

Works excellently with aggressive duelists who can capitalize on her flashes and information. Her healing adds sustainability to any composition.

Best Maps

Pro Tips

  • Guide Trailblazer around corners for info
  • Pop flash with Guiding Light for teammates
  • Use Seekers to initiate executes
  • Save healing for critical HP thresholds

Agent Details

Development

Developer Name Guide
Base Content No

Abilities

Trailblazer

Trailblazer

Ability1

EQUIP a Tasmanian tiger trinket. FIRE to send out and take control of the predator. While in control, FIRE to leap forward, exploding in a Concussive blast on impact and damaging directly hit enemies.

Guiding Light

Guiding Light

Ability2

EQUIP a hawk trinket. FIRE to send it forward. HOLD FIRE to guide the hawk in the direction of your crosshair. RE-USE while the hawk is in flight to transform it into a flash. The flash reaches max potency after a short duration during the hawk's flight.

Regrowth

Regrowth

Grenade

EQUIP a healing trinket. HOLD FIRE to channel, Healing allies in range and line of sight. Can be reused until her healing pool is depleted. Skye cannot heal herself.

Seekers

Seekers

Ultimate

EQUIP a Seeker trinket. FIRE to send out three Seekers to track down the three closest enemies. If a Seeker reaches its target, it Nearsights them. Enemies can destroy the Seekers.