Veto
Empowered by an unstoppable DNA mutation, Senegalese enforcer Veto defies the rules of engagement by nullifying his opponent's powers and technology. On Veto's battlefield, gunplay is your only guarantee.
Role Information
Sentinel
Sentinels are defensive experts who can lock down areas and watch flanks, both on attacker and defender rounds.
Agent Guide
Overview
Master the unique abilities of Veto to support your team and control the battlefield. Each ability in their kit serves a specific purpose in securing rounds and outplaying opponents.
Playstyle
Develop your playstyle around Veto's core strengths and abilities. Focus on mastering their utility usage and positioning to maximize their impact in matches.
Team Synergy
Veto can be a valuable addition to various team compositions, providing utility and support where needed.
Best Maps
Practice with Veto on different maps to find where their abilities are most effective.
Pro Tips
- Learn the optimal usage of each ability
- Practice utility lineups and setups
- Communicate with your team about utility usage
- Develop map-specific strategies
Agent Details
Development
Abilities
Interceptor
Ability2EQUIP the Interceptor. FIRE to place the Interceptor at projected location. Once placed, RE-USE to activate. Once active, it will destroy any utility that would BOUNCE off a player and/or be destroyed naturally by gunfire. Enemies can destroy the Interceptor.
Crosscut
GrenadeEQUIP a vortex. FIRE to place on the ground. While in range and looking at the vortex, REACTIVATE to teleport to the vortex. During the BUY PHASE, the vortex can be reclaimed to be REDEPLOYED.
Evolution
UltimateINSTANTLY begin to fully mutate, gaining a combat stim, regeneration, and becoming IMMUNE to all forms of debuffs.
Chokehold
Ability1EQUIP a viscous fragment of your mutation. FIRE to throw. The fragment deploys upon impact, creating a trap to hold enemies in place. Held enemies are Deafened, and Decayed. Enemies can destroy the trap before activation.