Veto
Empowered by an unstoppable DNA mutation, Senegalese enforcer Veto defies the rules of engagement by nullifying his opponent's powers and technology. On Veto's battlefield, gunplay is your only guarantee.
Role Information
Sentinel
Sentinels are defensive experts who can lock down areas and watch flanks, both on attacker and defender rounds.
Agent Guide
Overview
Master the unique abilities of Veto to support your team and control the battlefield. Each ability in their kit serves a specific purpose in securing rounds and outplaying opponents.
Playstyle
Develop your playstyle around Veto's core strengths and abilities. Focus on mastering their utility usage and positioning to maximize their impact in matches.
Team Synergy
Veto can be a valuable addition to various team compositions, providing utility and support where needed.
Best Maps
Practice with Veto on different maps to find where their abilities are most effective.
Pro Tips
- Learn the optimal usage of each ability
- Practice utility lineups and setups
- Communicate with your team about utility usage
- Develop map-specific strategies
Agent Details
Development
Abilities
Interceptor
Ability2EQUIP a destructible <whitebold>Interceptor</>. FIRE to place. REACTIVATE to activate. While active, destroy any enemy utility that can be shot or would bounce off players in range and line of sight. Can be recalled.
Crosscut
GrenadeEQUIP a destructible <whitebold>Crosscut</>. FIRE to place. While in range, INTERACT to teleport to it. Can be recalled during BUY PHASE.
Evolution
UltimateINSTANTLY gain <teal>evolution</>. <teal>Evolution</> grants <teal>combat stim</>, continuous <teal>healing</>, and <teal>immunity</> to all debuffs and damage, except weapons.
Chokehold
Ability1EQUIP a destructible <whitebold>Chokehold</>. FIRE to throw. <whitebold>Chokehold</> <teal>stealths</> after landing. Triggers on nearby visible enemies in range, <debuffred>deafening</>, <debuffred>decaying</>, and <debuffred>tethering</> enemies. Can be recalled during BUY PHASE.