Viper
The American Chemist, Viper deploys an array of poisonous chemical devices to control the battlefield and choke the enemy's vision. If the toxins don't kill her prey, her mindgames surely will.
Role Information
Controller
Controllers are experts in slicing up dangerous territory to set their team up for success.
Agent Guide
Overview
Viper controls the battlefield with an array of poisonous chemical devices that can split sites and punish pushes. Her fuel-based utility requires strategic management but can create oppressive zones of control.
Playstyle
Play Viper as a methodical controller who excels at site executes and post-plant scenarios. Manage your fuel efficiently and use your utility to create safe spaces for your team while denying space to enemies.
Team Synergy
Excellent with agents who can capitalize on enemies forced out of your utility. Works well with sentinels for lockdown and duelists who can play around your screens.
Best Maps
Exceptionally strong on maps like Icebox and Pearl, where her walls can effectively split sites and her orb can control crucial chokepoints.
Pro Tips
- Learn lineups for Snake Bite post-plant denial
- Use Toxic Screen for fast site executes
- Poison Cloud can be picked up and reused
- Viper's Pit is powerful for both attack and defense
Agent Details
Playstyle
Development
Abilities
Poison Cloud
Ability1EQUIP <whitebold>Poison Cloud</>. FIRE to throw. ALT FIRE to lob. REACTIVATE to consume fuel to create a <whitebold>toxic</> smoke that <debuffred>decays</> enemies. Can be picked up during BUY PHASE.
Toxic Screen
Ability2EQUIP <whitebold>Toxic Screen</>. FIRE to send forward and place a line of emitters. REACTIVATE to consume fuel to create a <whitebold>toxic</> vision-blocking wall that <debuffred>decays</> enemies.
Snake Bite
GrenadeEQUIP <whitebold>Snake Bite</>. FIRE to launch. On landing, create a zone that grants <debuffred>vulnerable</> and deals low <debuffred>damage</> to all players.
Viper's Pit
UltimateEQUIP <whitebold>Viper’s Pit</>. FIRE to form a large <whitebold>toxic</> vision-blocking cloud that <debuffred>decays</> enemies inside. HOLD ACTIVATE to cancel the cloud.
Toxin
PassiveViper’s <whitebold>Toxin</> continuously inflicts <debuffred>decay</> when enemies come in contact. Passively recharge fuel over time.